A Poor Man’s Swift Godot
I started writing Swift plugins for Godot using the existing Objective-C plugin support without using the famed SwiftGodot library.
I started writing Swift plugins for Godot using the existing Objective-C plugin support without using the famed SwiftGodot library.
Last year was my most focused year of software development.
There’s an article spreading around the tech-iverse this week from a billionaire founder who said Productivity Hacks are useless.
I deleted my posts a few weeks ago because they felt like rambling, but I always come back to this thought: if I die soon, I want to leave behind something m...